Nintendo reportedly contacted a YouTuber to remove his “Metroid” music
A YouTube content creator says Nintendo’s lawyers contacted them by phone, apparently forcing them to remove a series of game covers and remixes.
YouTuber SynaMax uploaded a video earlier this week (June 14) about Nintendo coming after his remixes and covers of tracks from the Metroid Prime series. The video itself was transcribed and reported by VGC.
“On May 31, an attorney representing Nintendo called me and asked me to remove nine videos from the channel,” SynaMax said. “A recreation cover, or just a cover in general or any sort of remix, which unfortunately cannot be [uploaded] without compulsory licenses.
SynaMax added that they would be fine with Nintendo issuing a copyright strike because they own the music license, instead of the company removing the covers and remixes entirely.
“Why can’t Nintendo go this route? Why can’t Nintendo do this like everyone else? Why does my game cover have to be removed when the song it’s based on has never seen an official soundtrack release? »
SynaMax added that their videos on creating music in Metroid Prime were “okay because it’s not copyrighted Nintendo music”.
SynaMax isn’t the first content creator to be targeted by Nintendo, although he appears to be one of the first to say publicly that the company’s attorneys have been in touch. In January this year, GilvaSunner had to remove over 1000 of the Nintendo songs they uploaded to their channel.
Then, in June, YouTuber DeoxysPrime reacted to his own Nintendo strikes, calling on the company to find a way to give fans those soundtracks their own way.
“So many of these soundtracks have never been officially released,” they wrote. “But like how chains bigger than mine have been affected before those who take their place end up like that too.
“Be respectful of their right to do so, but also keep pushing Nintendo to release their music in official formats, because there’s no reason these soundtracks should be gone forever.”
Meanwhile, a new survey of more than 500 workers in the gaming industry indicates that 79% of them support organizing efforts.